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皮肤化贴图组件v5.1


Skinned Decal Component v5.1


Decal system that follows Skeletal Mesh Bone Deformations & Morph Targets.

Skinned Decal Component allows you to project decals on skeletal meshes that follow Bone Deformations & Morph Targets in a fast and easy way!

As you know while Unreal Engine deferred decals floating over Skeletal Meshes, Render Target Texture solutions introduce more problems than they solve. Skinned Decal Component is a no-compromise solution with a unique approach!!!

Features:

UV Independent!
Lightweight
Individual Sampling
Animated Decals
Fade over time effects
Modular Mesh Support Version: 5.1 Home Page: https://www.unrealengine.com/marketplace/en-US/product/skinned-decal-component


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